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Unreal Scene Material Auditor Tool

This tool was created using Unreal blueprints.
Similar to the Unity version I created previously, the purpose of this tool is to allow for easier reviewing of all the materials used in a level. This helps with faster analysis and bug-fixing of large scenes and prefabs with many assets.
Main features:
- Scene scan
- Filter scan by renderer type
- Filter results by base material used
- Quick summary of materials information
- Inspect and select of instances resources
- Inspect and select base material used
- Inspect and select renderers using the material in the scene.

Opening the tool, scanning and filtering.

Inspecting materials

Inspecting renderers

Inspecting material instances

Inspecting material instances